/* One local font for standard UI text, including legacy component rules.
   Readable text is a personal player preference; explicit Arcade stays available. */
@font-face {
  font-family: 'PixelCode';
  src: url('assets/fonts/pixelcode/PixelCode.woff2') format('woff2');
  font-style: normal;
  font-weight: 400;
  font-display: swap;
}
@font-face { font-family: 'PixelCode'; src: url('assets/fonts/pixelcode/PixelCode-Bold.woff2') format('woff2'); font-style: normal; font-weight: 700; font-display: swap; }
@font-face { font-family: 'PixelCode'; src: url('assets/fonts/pixelcode/PixelCode-Italic.woff2') format('woff2'); font-style: italic; font-weight: 400; font-display: swap; }
@font-face { font-family: 'PixelCode'; src: url('assets/fonts/pixelcode/PixelCode-Bold-Italic.woff2') format('woff2'); font-style: italic; font-weight: 700; font-display: swap; }
body { --last-call-font: 'PixelCode', monospace; }
body[data-font='arcade'] { --last-call-font: 'Courier New', Courier, monospace; }
body[data-font='readable'], body[data-player-readable='on'] {
  --last-call-font: Arial, Helvetica, sans-serif;
}
body, body :where(*) { font-family: var(--last-call-font) !important; }
